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<title>Fluorine-Manager.git/libs/libbsarch/src/libbsarch.cpp, branch main</title>
<subtitle>A port of MO2 in linux with NaK integration and FUSE based VFS. Comes with Root Builder support by default.</subtitle>
<id>http://git.schererleander.de/Fluorine-Manager.git/atom/libs/libbsarch/src/libbsarch.cpp?h=main</id>
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<updated>2026-04-12T22:55:56Z</updated>
<entry>
<title>Add BSA in-memory extraction and nested preview support</title>
<updated>2026-04-12T22:55:56Z</updated>
<author>
<name>SulfurNitride</name>
<email>SulfurNitride@users.noreply.github.com</email>
</author>
<published>2026-04-12T22:55:56Z</published>
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<id>urn:sha1:892070f3dec1dc690983fd862880e37e711c2516</id>
<content type='text'>
bsatk:
- Archive::extractToMemory() extracts a file directly into a byte buffer
  instead of a filesystem path, backed by a std::ostringstream sink.
- Archive::findFile() locates a file by relative path, case-insensitive
  and separator-agnostic, walking the folder tree recursively.
- extractDirect/extractCompressed now take std::ostream&amp; so both the
  ofstream and ostringstream paths share the same implementation.

libbsarch: shim rewrite on Linux to map the Windows API surface onto
bsatk::Archive, enabling preview_bsa to open vanilla BSAs via the
same interface as other plugins.

preview_bsa: double-click on a file in the BSA tree now extracts the
bytes via extractToMemory() and hands them to IOrganizer::previewFileData
for nested preview rendering (e.g. NIF inside a BSA).

uibase + organizerproxy + organizercore: new IOrganizer::previewFileData
virtual that routes in-memory file bytes through the first registered
IPluginPreview matching the extension. Uses heap + WA_DeleteOnClose +
open() to avoid nested exec() softlock from mod info filetree -&gt;
preview_bsa tree -&gt; nif preview.

docker/build-inner.sh: stage preview_nif shaders into plugin_data/shaders
so ShaderManager can load them via IOrganizer::getPluginDataPath().

Co-Authored-By: Claude Opus 4.6 (1M context) &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>Fluorine Manager: full Linux port of Mod Organizer 2</title>
<updated>2026-02-11T08:37:39Z</updated>
<author>
<name>SulfurNitride</name>
<email>SulfurNitride@users.noreply.github.com</email>
</author>
<published>2026-02-11T08:37:39Z</published>
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<id>urn:sha1:7ee008e150bc5bcf76082d726f719ee0fdfda982</id>
<content type='text'>
Complete native Linux port with FUSE-based virtual filesystem,
Proton/umu-run integration, and Flatpak packaging.

Key features:
- FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak)
- Proton/GE-Proton/umu-run launcher with env var forwarding
- Flatpak support (sandbox-aware VFS, NXM handler, umu-run)
- Wine prefix management UI
- Case-insensitive path resolution for Linux filesystems
- QSettings-safe INI handling (avoids Bethesda INI corruption)
- Portable instance support with auto-generated launcher scripts

Co-Authored-By: Claude Opus 4.6 &lt;noreply@anthropic.com&gt;
</content>
</entry>
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