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<title>Fluorine-Manager.git/libs/usvfs/src/shared/directory_tree.h, branch main</title>
<subtitle>A port of MO2 in linux with NaK integration and FUSE based VFS. Comes with Root Builder support by default.</subtitle>
<id>http://git.schererleander.de/Fluorine-Manager.git/atom/libs/usvfs/src/shared/directory_tree.h?h=main</id>
<link rel='self' href='http://git.schererleander.de/Fluorine-Manager.git/atom/libs/usvfs/src/shared/directory_tree.h?h=main'/>
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<updated>2026-04-12T07:40:16Z</updated>
<entry>
<title>Remove vendored usvfs and Windows-only usvfs code paths</title>
<updated>2026-04-12T07:40:16Z</updated>
<author>
<name>SulfurNitride</name>
<email>SulfurNitride@users.noreply.github.com</email>
</author>
<published>2026-04-12T07:40:16Z</published>
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<id>urn:sha1:bf7a57fc55493247a624ecfd65e4d73964e7d8d2</id>
<content type='text'>
The Linux port uses its own in-process FUSE VFS (FuseConnector), so
usvfs was dead weight: libs/usvfs/ was never built, usvfsconnector.cpp
was explicitly REMOVE_ITEM'd from the source list, and every call site
was already guarded by #ifdef _WIN32 with a working Linux branch (the
Windows build is also broken on this branch, since FUSE3 is a hard
find_package dependency).

- Drop libs/usvfs/ and src/src/usvfsconnector.{cpp,h}
- Collapse #ifdef _WIN32 / usvfs include branches in organizercore,
  mainwindow, settings, util, spawn
- Remove getUsvfsVersionString() and the "usvfs: ..." log field
- Remove vfs32/64DLLName APPPARAMs (nothing reads them)
- Relabel About dialog "usvfs:" row to "VFS: FUSE 3"
</content>
</entry>
<entry>
<title>Fix Wine prefix deployment, INI handling, and data directory paths</title>
<updated>2026-02-18T05:59:48Z</updated>
<author>
<name>SulfurNitride</name>
<email>SulfurNitride@users.noreply.github.com</email>
</author>
<published>2026-02-18T05:59:40Z</published>
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<id>urn:sha1:480a57cf037a46f176128e6c94aa5616fcf704a3</id>
<content type='text'>
- Fix data directory path to use ~/.var/app/com.fluorine.manager consistently
  (was ~/.local/share/fluorine in committed code)
- Fix VFS helper path in fuseconnector.cpp to use fluorineDataDir()
- Fix localAppFolder() to resolve Wine prefix AppData/Local on Linux
  instead of returning XDG ~/.local/share
- Add localAppName() virtual method for correct AppData folder mapping
  (Enderal→"enderal", Nehrim→"Oblivion")
- Fix mergeTweak() to use direct INI parser instead of QSettings which
  corrupts backslashes and URL-encodes spaces in keys
- Make resolveWineDataDirName() more robust with existence checks and
  fallback chain (documentsDirectory → gameShortName → gameName)
- Add comprehensive debug logging throughout Wine prefix deployment
- Fix INI case handling: copy instead of symlink for case-mismatched INIs,
  ensure both proper-case and lowercase aliases exist
- Remove native build script (Flatpak only)

Co-Authored-By: Claude Opus 4.6 &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>Fluorine Manager: full Linux port of Mod Organizer 2</title>
<updated>2026-02-11T08:37:39Z</updated>
<author>
<name>SulfurNitride</name>
<email>SulfurNitride@users.noreply.github.com</email>
</author>
<published>2026-02-11T08:37:39Z</published>
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<id>urn:sha1:7ee008e150bc5bcf76082d726f719ee0fdfda982</id>
<content type='text'>
Complete native Linux port with FUSE-based virtual filesystem,
Proton/umu-run integration, and Flatpak packaging.

Key features:
- FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak)
- Proton/GE-Proton/umu-run launcher with env var forwarding
- Flatpak support (sandbox-aware VFS, NXM handler, umu-run)
- Wine prefix management UI
- Case-insensitive path resolution for Linux filesystems
- QSettings-safe INI handling (avoids Bethesda INI corruption)
- Portable instance support with auto-generated launcher scripts

Co-Authored-By: Claude Opus 4.6 &lt;noreply@anthropic.com&gt;
</content>
</entry>
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