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<title>ariadne.git/src/createinstancedialog.h, branch master</title>
<subtitle>Linux port of mod organizer</subtitle>
<id>http://git.schererleander.de/ariadne.git/atom/src/createinstancedialog.h?h=master</id>
<link rel='self' href='http://git.schererleander.de/ariadne.git/atom/src/createinstancedialog.h?h=master'/>
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<updated>2026-05-12T18:50:45Z</updated>
<entry>
<title>Migrating to OAuth Authentication (#2374)</title>
<updated>2026-05-12T18:50:45Z</updated>
<author>
<name>Jeremy Rimpo</name>
<email>jeremy.rimpo@servermonkey.com</email>
</author>
<published>2026-05-12T18:50:45Z</published>
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<id>urn:sha1:3efaf7c9463261fb2d182a7ae00d9045a2b273b8</id>
<content type='text'>
Co-authored-by: aglowinthefield &lt;146008217+aglowinthefield@users.noreply.github.com&gt;
Co-authored-by: Jonathan Feenstra &lt;26406078+JonathanFeenstra@users.noreply.github.com&gt;</content>
</entry>
<entry>
<title>Default profile settings (#1869)</title>
<updated>2023-09-19T16:19:39Z</updated>
<author>
<name>Jeremy Rimpo</name>
<email>jeremy.rimpo@servermonkey.com</email>
</author>
<published>2023-09-19T16:19:39Z</published>
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<id>urn:sha1:70509275405d2a5c5e94743786f03b17ef2051f2</id>
<content type='text'>
* Fix archive parsing and BSA invalidation</content>
</entry>
<entry>
<title>Apply clang-format.</title>
<updated>2023-07-09T15:20:40Z</updated>
<author>
<name>Mikaël Capelle</name>
<email>capelle.mikael@gmail.com</email>
</author>
<published>2022-05-17T09:47:01Z</published>
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<id>urn:sha1:d13f6bb870cdda71257f665367be8ef9fca86255</id>
<content type='text'>
</content>
</entry>
<entry>
<title>keyboard nav for create instance dialog</title>
<updated>2020-11-09T04:55:17Z</updated>
<author>
<name>isanae</name>
<email>14251494+isanae@users.noreply.github.com</email>
</author>
<published>2020-11-09T04:55:17Z</published>
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<id>urn:sha1:3cc568a852e9b64bb6e0f34f74869965d04f6a0c</id>
<content type='text'>
change the skip intro setting on click instead of on completion
ctrl+f in game page
</content>
</entry>
<entry>
<title>moved getInstanceName() up</title>
<updated>2020-11-08T01:16:25Z</updated>
<author>
<name>isanae</name>
<email>14251494+isanae@users.noreply.github.com</email>
</author>
<published>2020-11-06T19:43:33Z</published>
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<id>urn:sha1:bc157095a56596e697d40371688926953b2c5533</id>
<content type='text'>
removed individual getters in CreateInstanceDialog, they were duplicating the work in creationInfo()
only VariantsPage needs access to the game plugin during creationInfo(), so pass it instead
selecting an undetected game, choosing a valid path and going back to the games page would not display the selected path in the list
</content>
</entry>
<entry>
<title>replaced #pragma once by ifdefs</title>
<updated>2020-11-03T18:35:02Z</updated>
<author>
<name>isanae</name>
<email>14251494+isanae@users.noreply.github.com</email>
</author>
<published>2020-11-03T18:35:02Z</published>
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<id>urn:sha1:38d2f87b31ba4af8f6ecb73e0432460778e26f82</id>
<content type='text'>
changed pointer to ref to NexusInterface
on_actionChange_Game_triggered() now creates the dialog itself instead of calling test code
fixed broken command line options, they'd be reset before they were used
removed useless explicit
</content>
</entry>
<entry>
<title>replace "create instance" title by "setting up instance"</title>
<updated>2020-11-03T16:41:54Z</updated>
<author>
<name>isanae</name>
<email>14251494+isanae@users.noreply.github.com</email>
</author>
<published>2020-11-03T16:13:28Z</published>
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<id>urn:sha1:fb2cddd92a1f09fef22dc66c737aa608408aaa18</id>
<content type='text'>
fixed bad game location for custom paths
</content>
</entry>
<entry>
<title>InstanceManager now returns new Instance struct instead of instance name</title>
<updated>2020-11-03T16:41:54Z</updated>
<author>
<name>isanae</name>
<email>14251494+isanae@users.noreply.github.com</email>
</author>
<published>2020-11-03T15:57:26Z</published>
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<id>urn:sha1:1d97d914f1de0404b5b4db1bfdeff35ed94ea422</id>
<content type='text'>
moved most of the figuring out of instance parameters from InstanceManager to Instance, separated all the ui from it and put it in main.cpp
added ways to show single pages in the create instance dialog so they can be used when info is missing
</content>
</entry>
<entry>
<title>moved nexus api stuff to GlobalSettings</title>
<updated>2020-11-03T16:39:08Z</updated>
<author>
<name>isanae</name>
<email>14251494+isanae@users.noreply.github.com</email>
</author>
<published>2020-08-17T09:06:26Z</published>
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<id>urn:sha1:4c5e3da2334a1d0c474148be8881b46d6ca6d3fa</id>
<content type='text'>
pass a pointer to Settings around for things that can be called without settings, when creating the first instance
added dummy plugin list, mod list and iorganizer to initialize plugins without an instance
moved PluginContainer into the core filter, had nothing to do with the plugins list
NexusInterface is now created manually instead of being a static singleton because it needs to know if the settings are available
</content>
</entry>
<entry>
<title>open ini button</title>
<updated>2020-11-03T16:39:07Z</updated>
<author>
<name>isanae</name>
<email>14251494+isanae@users.noreply.github.com</email>
</author>
<published>2020-08-16T02:35:19Z</published>
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<id>urn:sha1:a9772873d69b875f5617c0121c73a271d432a29c</id>
<content type='text'>
update when renaming instance
update and select when creating instance
</content>
</entry>
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