<feed xmlns='http://www.w3.org/2005/Atom'>
<title>ariadne.git/src/safewritefile.cpp, branch master</title>
<subtitle>Linux port of mod organizer</subtitle>
<id>http://git.schererleander.de/ariadne.git/atom/src/safewritefile.cpp?h=master</id>
<link rel='self' href='http://git.schererleander.de/ariadne.git/atom/src/safewritefile.cpp?h=master'/>
<link rel='alternate' type='text/html' href='http://git.schererleander.de/ariadne.git/'/>
<updated>2016-05-06T21:39:08Z</updated>
<entry>
<title>moved plugins.txt reading/writing to game plugin</title>
<updated>2016-05-06T21:39:08Z</updated>
<author>
<name>Tannin</name>
<email>sherb@gmx.net</email>
</author>
<published>2016-05-06T21:39:08Z</published>
<link rel='alternate' type='text/html' href='http://git.schererleander.de/ariadne.git/commit/?id=b0e3e86a61770c3d6c18161b05c745f30f1a2cb3'/>
<id>urn:sha1:b0e3e86a61770c3d6c18161b05c745f30f1a2cb3</id>
<content type='text'>
</content>
</entry>
<entry>
<title>safe file writer now ignores the hash if the file doesn't exist</title>
<updated>2015-04-12T13:45:34Z</updated>
<author>
<name>Tannin</name>
<email>devnull@localhost</email>
</author>
<published>2015-04-12T13:45:34Z</published>
<link rel='alternate' type='text/html' href='http://git.schererleander.de/ariadne.git/commit/?id=4b6e8ac51b9b903fc55e87fb3db0aff9b2fa03d0'/>
<id>urn:sha1:4b6e8ac51b9b903fc55e87fb3db0aff9b2fa03d0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>- test-plugins accidentally distributed in the 1.2.5 release are now automatically deleted</title>
<updated>2014-06-25T21:51:29Z</updated>
<author>
<name>Tannin</name>
<email>devnull@localhost</email>
</author>
<published>2014-06-25T21:51:29Z</published>
<link rel='alternate' type='text/html' href='http://git.schererleander.de/ariadne.git/commit/?id=5e7c875b29b2dcff44201d2b6cd6815b20fb3945'/>
<id>urn:sha1:5e7c875b29b2dcff44201d2b6cd6815b20fb3945</id>
<content type='text'>
- some fixes to the tutorial (mostly wording but also some actual problems)
- bugfix: could disable mods that aren't supposed to be disable-able
- bugfix: mod list wasn't saved on some changes
- bugfix: when trying to start directly to application, MO didn't start up correctly
- bugfix: hook.dll didn't load mod bsas into its directory structure and thus didn't allow bsas to overwrite loose files
- bugfix: in some constellations the tutorial files couldn't be found despite being in the right location
</content>
</entry>
<entry>
<title>- very effective optimization to findfirstfile-calls</title>
<updated>2014-05-05T16:24:15Z</updated>
<author>
<name>Tannin</name>
<email>devnull@localhost</email>
</author>
<published>2014-05-05T16:24:15Z</published>
<link rel='alternate' type='text/html' href='http://git.schererleander.de/ariadne.git/commit/?id=0eb1662a0eaf8eee680cab5b913fff3fcc9b8b2f'/>
<id>urn:sha1:0eb1662a0eaf8eee680cab5b913fff3fcc9b8b2f</id>
<content type='text'>
- several configuration files are now only saved to disk if the content actually changed.
  This should also get rid of a problem where plugins.txt was re-written immediately after starting the game
  (causing a conflict with the game)
- reduced "noise" from hook.dll
- removed some debugging messages
</content>
</entry>
<entry>
<title>- boss integration</title>
<updated>2014-01-22T23:05:46Z</updated>
<author>
<name>Tannin</name>
<email>devnull@localhost</email>
</author>
<published>2014-01-22T23:05:46Z</published>
<link rel='alternate' type='text/html' href='http://git.schererleander.de/ariadne.git/commit/?id=e597823337c858f2985c615ee5147f47567991ee'/>
<id>urn:sha1:e597823337c858f2985c615ee5147f47567991ee</id>
<content type='text'>
- plugin list can now also display multiple flags for a file (like the mod list)
- changed some compiler&amp;linker settings to produce smaller binaries
</content>
</entry>
</feed>
