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<title>dungeon.git/include/game.h, branch main</title>
<subtitle>An 8-bit dungeon crawler game made using the Raylib library and Tiled map editor.</subtitle>
<id>http://git.schererleander.de/dungeon.git/atom/include/game.h?h=main</id>
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<updated>2026-03-11T22:16:49Z</updated>
<entry>
<title>refactor(entity): replace EntityManager with typed Entities struct</title>
<updated>2026-03-11T22:16:49Z</updated>
<author>
<name>Leander Scherer</name>
<email>leander@schererleander.de</email>
</author>
<published>2026-03-11T22:16:49Z</published>
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<entry>
<title>feat(game): add global settings and debug mode</title>
<updated>2026-03-09T00:02:44Z</updated>
<author>
<name>Leander Scherer</name>
<email>leander@schererleander.de</email>
</author>
<published>2026-03-09T00:02:44Z</published>
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<content type='text'>
</content>
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<entry>
<title>feat(game): implement TMX map loading and basic game state</title>
<updated>2026-03-08T19:07:58Z</updated>
<author>
<name>Leander Scherer</name>
<email>leander@schererleander.de</email>
</author>
<published>2026-03-08T19:07:54Z</published>
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