From c360dbf9c42f71e7931c56b7a396ba7f7e9982e6 Mon Sep 17 00:00:00 2001 From: SulfurNitride Date: Mon, 23 Feb 2026 17:44:12 -0600 Subject: Remove umu-run, keep game as child process for Steam tracking MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - Remove umu-run entirely (crashed due to pressure-vessel/FUSE incompatibility) — use raw `proton run` instead - Replace startDetached() with QProcess::start() so the game stays in Fluorine's process tree. This lets Steam track the game lifetime and makes the "close game" button work when Fluorine is added as a non-Steam game. - Add writeIniValueDirect/readIniValueDirect for safe Bethesda INI handling without QSettings corruption - Fix prefix_setup.rs to skip umu-run bootstrapping - Clean up settings UI, build scripts, and docs for umu-run removal Co-Authored-By: Claude Opus 4.6 --- data/com.fluorine.manager.metainfo.xml | 1 - 1 file changed, 1 deletion(-) (limited to 'data') diff --git a/data/com.fluorine.manager.metainfo.xml b/data/com.fluorine.manager.metainfo.xml index 1200d3e..814607f 100644 --- a/data/com.fluorine.manager.metainfo.xml +++ b/data/com.fluorine.manager.metainfo.xml @@ -21,7 +21,6 @@
  • Mod conflict detection and resolution
  • Nexus Mods integration for downloading
  • Proton/Wine prefix management for running Windows games
  • -
  • UMU launcher support
  • -- cgit v1.3.1