From 05aa96d20ca726908a7d8b1943f86f0c4e11bf18 Mon Sep 17 00:00:00 2001 From: SulfurNitride Date: Wed, 17 Jun 2026 01:46:09 -0500 Subject: Prepare Nexus-safe release cleanup --- docker/build-inner.sh | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'docker/build-inner.sh') diff --git a/docker/build-inner.sh b/docker/build-inner.sh index 3cc5559..135ffff 100755 --- a/docker/build-inner.sh +++ b/docker/build-inner.sh @@ -68,7 +68,6 @@ cp -f "${RUNDIR}/ModOrganizer" "${OUT_DIR}/ModOrganizer-core" find build/libs -type f \( \ -name "libgame_*.so" -o \ -name "libinstaller_*.so" -o \ - -name "libfomod_plus_*.so" -o \ -name "libpreview_*.so" -o \ -name "libdiagnose_*.so" -o \ -name "libcheck_*.so" -o \ @@ -482,9 +481,8 @@ export FLUORINE_ORIG_PATH="${PATH}" export FLUORINE_ORIG_XDG_DATA_DIRS="${XDG_DATA_DIRS:-/usr/local/share:/usr/share}" export FLUORINE_ORIG_QT_PLUGIN_PATH="${QT_PLUGIN_PATH:-}" -# Steam injects 32-bit gameoverlayrenderer.so via LD_PRELOAD which causes -# "wrong ELF class" errors for 64-bit Qt6 apps (see PrismLauncher #3421). -# Clear it for our process; game launches restore via FLUORINE_ORIG_LD_PRELOAD. +# Clear any injected preload for the bundled Qt6 process. Game launches restore +# the original value via FLUORINE_ORIG_LD_PRELOAD. unset LD_PRELOAD # Suppress Qt debug logging by default. Some plugins (e.g. BG3 file mapper) -- cgit v1.3.1