From c360dbf9c42f71e7931c56b7a396ba7f7e9982e6 Mon Sep 17 00:00:00 2001 From: SulfurNitride Date: Mon, 23 Feb 2026 17:44:12 -0600 Subject: Remove umu-run, keep game as child process for Steam tracking MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - Remove umu-run entirely (crashed due to pressure-vessel/FUSE incompatibility) — use raw `proton run` instead - Replace startDetached() with QProcess::start() so the game stays in Fluorine's process tree. This lets Steam track the game lifetime and makes the "close game" button work when Fluorine is added as a non-Steam game. - Add writeIniValueDirect/readIniValueDirect for safe Bethesda INI handling without QSettings corruption - Fix prefix_setup.rs to skip umu-run bootstrapping - Clean up settings UI, build scripts, and docs for umu-run removal Co-Authored-By: Claude Opus 4.6 --- docs/FAQ.md | 3 --- 1 file changed, 3 deletions(-) (limited to 'docs') diff --git a/docs/FAQ.md b/docs/FAQ.md index e47f5b5..c14583d 100644 --- a/docs/FAQ.md +++ b/docs/FAQ.md @@ -6,9 +6,6 @@ Logs are written next to the app binary in a `logs/` folder. ## Does Removing an Instance Delete My Files? Not by default. It removes the profile from the menu, and gives you the option to delete it if you want to. -## Do I Need UMU and 7ZZ? -Yes, both are bundled in release artifacts under `bin/`. - ## Do I Need to Install 9 Million Different Dependencies? No, the dependencies are handled by NaK! If there is something missing I will gladly add it to the list. This also includes WINEDLLOVERWRITES as well! -- cgit v1.3.1