From e0fb66428a9b78b4c326df8d7e30429a5b271d74 Mon Sep 17 00:00:00 2001 From: SulfurNitride Date: Sun, 12 Apr 2026 02:40:00 -0500 Subject: Remove dead plugin scaffolds and duplicate lib dirs MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit The *_native C++ ports were replaced by bundled Python + .py plugins in de4db79, but the source dirs were left behind without any CMake wiring — causing confusion when editing them appears to do nothing. Same story for libs/dds_header (stale duplicate of libs/preview_dds, unrelated to the actively-used libs/dds-header) and libs/game_gamebryo (superseded by libs/game_bethesda/src/gamebryo). Removes: - libs/basic_games_native - libs/form43_checker_native - libs/installer_omod_native - libs/preview_dds_native - libs/rootbuilder_native - libs/script_extender_checker_native - libs/dds_header - libs/game_gamebryo --- libs/basic_games_native/src/steamutils.h | 14 -------------- 1 file changed, 14 deletions(-) delete mode 100644 libs/basic_games_native/src/steamutils.h (limited to 'libs/basic_games_native/src/steamutils.h') diff --git a/libs/basic_games_native/src/steamutils.h b/libs/basic_games_native/src/steamutils.h deleted file mode 100644 index 5ef11b3..0000000 --- a/libs/basic_games_native/src/steamutils.h +++ /dev/null @@ -1,14 +0,0 @@ -#ifndef STEAMUTILS_H -#define STEAMUTILS_H - -#include -#include - -// Scans all Steam library folders and returns a map of -// Steam App ID -> installation path -QHash findSteamGames(); - -// Find the installation path for a specific Steam app ID -QString findSteamGamePath(int appId); - -#endif // STEAMUTILS_H -- cgit v1.3.1