From 7ee008e150bc5bcf76082d726f719ee0fdfda982 Mon Sep 17 00:00:00 2001 From: SulfurNitride Date: Wed, 11 Feb 2026 02:37:39 -0600 Subject: Fluorine Manager: full Linux port of Mod Organizer 2 Complete native Linux port with FUSE-based virtual filesystem, Proton/umu-run integration, and Flatpak packaging. Key features: - FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak) - Proton/GE-Proton/umu-run launcher with env var forwarding - Flatpak support (sandbox-aware VFS, NXM handler, umu-run) - Wine prefix management UI - Case-insensitive path resolution for Linux filesystems - QSettings-safe INI handling (avoids Bethesda INI corruption) - Portable instance support with auto-generated launcher scripts Co-Authored-By: Claude Opus 4.6 --- libs/bsapacker/src/DummyPluginServiceFactory.cpp | 54 ++++++++++++++++++++++++ 1 file changed, 54 insertions(+) create mode 100644 libs/bsapacker/src/DummyPluginServiceFactory.cpp (limited to 'libs/bsapacker/src/DummyPluginServiceFactory.cpp') diff --git a/libs/bsapacker/src/DummyPluginServiceFactory.cpp b/libs/bsapacker/src/DummyPluginServiceFactory.cpp new file mode 100644 index 0000000..fcd0705 --- /dev/null +++ b/libs/bsapacker/src/DummyPluginServiceFactory.cpp @@ -0,0 +1,54 @@ +#include "DummyPluginServiceFactory.h" + +#include "NexusId.h" + +#include "Fallout3DummyPluginService.h" +#include "Fallout4DummyPluginService.h" +#include "NewVegasDummyPluginService.h" +#include "NullDummyPluginService.h" +#include "OblivionDummyPluginService.h" +#include "SkyrimDummyPluginService.h" +#include "SkyrimSEDummyPluginService.h" +#include "StarfieldDummyPluginService.h" + +#include + +namespace BsaPacker +{ + DummyPluginServiceFactory::DummyPluginServiceFactory( + const IModContext* modContext, + const IFileWriterService* fileWriterService, + const IDummyPluginLogic* dummyPluginLogic) + : m_ModContext(modContext), + m_FileWriterService(fileWriterService), + m_DummyPluginLogic(dummyPluginLogic) + { + } + + std::unique_ptr DummyPluginServiceFactory::Create() const + { + // violates SRP! Must seperate choosing logic from construction. This class is not a factory, but a strategy! + switch (this->m_ModContext->GetNexusId()) { + case NexusId::Oblivion: + return std::make_unique(m_FileWriterService, m_DummyPluginLogic); + case NexusId::Fallout3: + return std::make_unique(m_FileWriterService, m_DummyPluginLogic); + case NexusId::NewVegas: + return std::make_unique(m_FileWriterService, m_DummyPluginLogic); + case NexusId::Skyrim: + case NexusId::Enderal: + return std::make_unique(m_FileWriterService, m_DummyPluginLogic); + case NexusId::SkyrimSE: + case NexusId::EnderalSE: + return std::make_unique(m_FileWriterService, m_DummyPluginLogic); + case NexusId::Fallout4: + return std::make_unique(m_FileWriterService, m_DummyPluginLogic); + case NexusId::Starfield: + return std::make_unique(m_FileWriterService, m_DummyPluginLogic); + case NexusId::Morrowind: + default: + break; + } + return std::make_unique(); + } +} // namespace BsaPacker -- cgit v1.3.1