From 6410929e17d642618f284d5c97d457f1ac653e6e Mon Sep 17 00:00:00 2001 From: SulfurNitride Date: Sat, 14 Feb 2026 15:40:33 -0600 Subject: Migrate data paths to ~/.local/share/fluorine/, add native build, fix %command% and system Proton scanning - All data paths migrated from ~/.var/app/com.fluorine.manager/ to ~/.local/share/fluorine/ so native and Flatpak builds share the same instances, plugins, and configs - New fluorinepaths.h/.cpp with fluorineDataDir() helper and one-time migration from old path (writes MOVED.txt breadcrumb) - New libs/nak/src/paths.rs as Rust equivalent (data_dir()) - Strip %command% tokens from launch wrapper in protonlauncher.cpp - Always scan /usr/share/steam/compatibilitytools.d/ for system Proton packages (Arch installs Proton there); add Flatpak filesystem permission - Native build (build-native.sh) installs to ~/.local/share/fluorine/ with desktop entry and ~/.local/bin symlink instead of portable zip - build-flatpak.sh wrapper for Flatpak builds - Fix container locale (LANG=C.UTF-8) for AutoUic warnings - Fix prefixExists() to handle both compatdata and pfx directory layouts - Fix globalInstancesRootPath() to use fluorineDataDir() on Linux - Fix umu-run Flatpak lookup to use fluorineDataDir() - Update README with build instructions and Arch dependency list Co-Authored-By: Claude Opus 4.6 --- libs/game_bethesda/src/gamebryo/gamebryosavegame.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'libs/game_bethesda/src/gamebryo/gamebryosavegame.cpp') diff --git a/libs/game_bethesda/src/gamebryo/gamebryosavegame.cpp b/libs/game_bethesda/src/gamebryo/gamebryosavegame.cpp index 523df0d..7625af3 100644 --- a/libs/game_bethesda/src/gamebryo/gamebryosavegame.cpp +++ b/libs/game_bethesda/src/gamebryo/gamebryosavegame.cpp @@ -9,6 +9,7 @@ #include #include #include +#include #ifdef _WIN32 #include @@ -90,7 +91,7 @@ void GamebryoSaveGame::setCreationTime(_SYSTEMTIME const& ctime) QTime time; time.setHMS(ctime.wHour, ctime.wMinute, ctime.wSecond, ctime.wMilliseconds); - m_CreationTime = QDateTime(date, time, Qt::UTC); + m_CreationTime = QDateTime(date, time, QTimeZone::UTC); } GamebryoSaveGame::FileWrapper::FileWrapper(QString const& filepath, -- cgit v1.3.1