From 480a57cf037a46f176128e6c94aa5616fcf704a3 Mon Sep 17 00:00:00 2001 From: SulfurNitride Date: Tue, 17 Feb 2026 23:59:40 -0600 Subject: Fix Wine prefix deployment, INI handling, and data directory paths MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - Fix data directory path to use ~/.var/app/com.fluorine.manager consistently (was ~/.local/share/fluorine in committed code) - Fix VFS helper path in fuseconnector.cpp to use fluorineDataDir() - Fix localAppFolder() to resolve Wine prefix AppData/Local on Linux instead of returning XDG ~/.local/share - Add localAppName() virtual method for correct AppData folder mapping (Enderal→"enderal", Nehrim→"Oblivion") - Fix mergeTweak() to use direct INI parser instead of QSettings which corrupts backslashes and URL-encodes spaces in keys - Make resolveWineDataDirName() more robust with existence checks and fallback chain (documentsDirectory → gameShortName → gameName) - Add comprehensive debug logging throughout Wine prefix deployment - Fix INI case handling: copy instead of symlink for case-mismatched INIs, ensure both proper-case and lowercase aliases exist - Remove native build script (Flatpak only) Co-Authored-By: Claude Opus 4.6 --- libs/game_bethesda/src/games/fallout3/fallout3dataarchives.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'libs/game_bethesda/src/games/fallout3/fallout3dataarchives.cpp') diff --git a/libs/game_bethesda/src/games/fallout3/fallout3dataarchives.cpp b/libs/game_bethesda/src/games/fallout3/fallout3dataarchives.cpp index ed6627b..167cce5 100644 --- a/libs/game_bethesda/src/games/fallout3/fallout3dataarchives.cpp +++ b/libs/game_bethesda/src/games/fallout3/fallout3dataarchives.cpp @@ -14,8 +14,8 @@ QStringList Fallout3DataArchives::archives(const MOBase::IProfile* profile) cons QStringList result; QString iniFile = profile->localSettingsEnabled() - ? QDir(profile->absolutePath()).absoluteFilePath("fallout.ini") - : localGameDirectory().absoluteFilePath("fallout.ini"); + ? QDir(profile->absolutePath()).absoluteFilePath("Fallout.ini") + : localGameDirectory().absoluteFilePath("Fallout.ini"); result.append(getArchivesFromKey(iniFile, "SArchiveList")); return result; @@ -27,7 +27,7 @@ void Fallout3DataArchives::writeArchiveList(MOBase::IProfile* profile, QString list = before.join(", "); QString iniFile = profile->localSettingsEnabled() - ? QDir(profile->absolutePath()).absoluteFilePath("fallout.ini") - : localGameDirectory().absoluteFilePath("fallout.ini"); + ? QDir(profile->absolutePath()).absoluteFilePath("Fallout.ini") + : localGameDirectory().absoluteFilePath("Fallout.ini"); setArchivesToKey(iniFile, "SArchiveList", list); } -- cgit v1.3.1