From 7ee008e150bc5bcf76082d726f719ee0fdfda982 Mon Sep 17 00:00:00 2001 From: SulfurNitride Date: Wed, 11 Feb 2026 02:37:39 -0600 Subject: Fluorine Manager: full Linux port of Mod Organizer 2 Complete native Linux port with FUSE-based virtual filesystem, Proton/umu-run integration, and Flatpak packaging. Key features: - FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak) - Proton/GE-Proton/umu-run launcher with env var forwarding - Flatpak support (sandbox-aware VFS, NXM handler, umu-run) - Wine prefix management UI - Case-insensitive path resolution for Linux filesystems - QSettings-safe INI handling (avoids Bethesda INI corruption) - Portable instance support with auto-generated launcher scripts Co-Authored-By: Claude Opus 4.6 --- .../src/games/fallout3/gamefallout3.h | 58 ++++++++++++++++++++++ 1 file changed, 58 insertions(+) create mode 100644 libs/game_bethesda/src/games/fallout3/gamefallout3.h (limited to 'libs/game_bethesda/src/games/fallout3/gamefallout3.h') diff --git a/libs/game_bethesda/src/games/fallout3/gamefallout3.h b/libs/game_bethesda/src/games/fallout3/gamefallout3.h new file mode 100644 index 0000000..a6dce27 --- /dev/null +++ b/libs/game_bethesda/src/games/fallout3/gamefallout3.h @@ -0,0 +1,58 @@ +#ifndef GAMEFALLOUT3_H +#define GAMEFALLOUT3_H + +#include "gamegamebryo.h" + +#include +#include + +class GameFallout3 : public GameGamebryo +{ + Q_OBJECT + Q_PLUGIN_METADATA(IID "org.tannin.GameFallout3" FILE "gamefallout3.json") + +public: + GameFallout3(); + + virtual bool init(MOBase::IOrganizer* moInfo) override; + +public: // IPluginGame interface + virtual QString gameName() const override; + virtual void detectGame() override; + virtual QList executables() const override; + virtual QList + executableForcedLoads() const override; + virtual void initializeProfile(const QDir& path, + ProfileSettings settings) const override; + virtual QString steamAPPId() const override; + virtual QStringList primaryPlugins() const override; + virtual QStringList gameVariants() const; + QString binaryName() const override; + virtual QString gameShortName() const override; + virtual QStringList validShortNames() const override; + virtual QString gameNexusName() const override; + virtual QString getLauncherName() const override; + virtual QStringList iniFiles() const override; + virtual QStringList DLCPlugins() const override; + virtual int nexusModOrganizerID() const override; + virtual int nexusGameID() const override; + +public: // IPlugin interface + virtual QString name() const override; + virtual QString localizedName() const override; + virtual QString author() const override; + virtual QString description() const override; + virtual MOBase::VersionInfo version() const override; + virtual QList settings() const override; + +protected: + virtual QString identifyGamePath() const override; + virtual QString savegameExtension() const override; + virtual QString savegameSEExtension() const override; + std::shared_ptr makeSaveGame(QString filePath) const override; + +private: + QString identifyVariant() const; +}; + +#endif // GAMEFALLOUT3_H -- cgit v1.3.1