From 7ee008e150bc5bcf76082d726f719ee0fdfda982 Mon Sep 17 00:00:00 2001 From: SulfurNitride Date: Wed, 11 Feb 2026 02:37:39 -0600 Subject: Fluorine Manager: full Linux port of Mod Organizer 2 Complete native Linux port with FUSE-based virtual filesystem, Proton/umu-run integration, and Flatpak packaging. Key features: - FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak) - Proton/GE-Proton/umu-run launcher with env var forwarding - Flatpak support (sandbox-aware VFS, NXM handler, umu-run) - Wine prefix management UI - Case-insensitive path resolution for Linux filesystems - QSettings-safe INI handling (avoids Bethesda INI corruption) - Portable instance support with auto-generated launcher scripts Co-Authored-By: Claude Opus 4.6 --- .../src/games/fallout4vr/fallout4vrgameplugins.cpp | 15 +++++++++++++++ 1 file changed, 15 insertions(+) create mode 100644 libs/game_bethesda/src/games/fallout4vr/fallout4vrgameplugins.cpp (limited to 'libs/game_bethesda/src/games/fallout4vr/fallout4vrgameplugins.cpp') diff --git a/libs/game_bethesda/src/games/fallout4vr/fallout4vrgameplugins.cpp b/libs/game_bethesda/src/games/fallout4vr/fallout4vrgameplugins.cpp new file mode 100644 index 0000000..e40a3ae --- /dev/null +++ b/libs/game_bethesda/src/games/fallout4vr/fallout4vrgameplugins.cpp @@ -0,0 +1,15 @@ +#include "fallout4vrgameplugins.h" + +using namespace MOBase; + +Fallout4VRGamePlugins::Fallout4VRGamePlugins(MOBase::IOrganizer* organizer) + : CreationGamePlugins(organizer) +{} + +bool Fallout4VRGamePlugins::lightPluginsAreSupported() +{ + auto files = m_Organizer->findFiles("f4se\\plugins", {"falloutvresl.dll"}); + if (files.isEmpty()) + return false; + return true; +} -- cgit v1.3.1