From 7ee008e150bc5bcf76082d726f719ee0fdfda982 Mon Sep 17 00:00:00 2001 From: SulfurNitride Date: Wed, 11 Feb 2026 02:37:39 -0600 Subject: Fluorine Manager: full Linux port of Mod Organizer 2 Complete native Linux port with FUSE-based virtual filesystem, Proton/umu-run integration, and Flatpak packaging. Key features: - FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak) - Proton/GE-Proton/umu-run launcher with env var forwarding - Flatpak support (sandbox-aware VFS, NXM handler, umu-run) - Wine prefix management UI - Case-insensitive path resolution for Linux filesystems - QSettings-safe INI handling (avoids Bethesda INI corruption) - Portable instance support with auto-generated launcher scripts Co-Authored-By: Claude Opus 4.6 --- .../src/games/morrowind/morrowindsavegameinfo.cpp | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) create mode 100644 libs/game_bethesda/src/games/morrowind/morrowindsavegameinfo.cpp (limited to 'libs/game_bethesda/src/games/morrowind/morrowindsavegameinfo.cpp') diff --git a/libs/game_bethesda/src/games/morrowind/morrowindsavegameinfo.cpp b/libs/game_bethesda/src/games/morrowind/morrowindsavegameinfo.cpp new file mode 100644 index 0000000..746ea50 --- /dev/null +++ b/libs/game_bethesda/src/games/morrowind/morrowindsavegameinfo.cpp @@ -0,0 +1,18 @@ +#include "morrowindsavegameinfo.h" +#include "gamegamebryo.h" +#include "morrowindsavegame.h" +#include "morrowindsavegameinfowidget.h" + +MorrowindSaveGameInfo::MorrowindSaveGameInfo(GameGamebryo const* game) + : GamebryoSaveGameInfo(game) +{ + m_Game = dynamic_cast(game); +} + +MorrowindSaveGameInfo::~MorrowindSaveGameInfo() {} + +MOBase::ISaveGameInfoWidget* +MorrowindSaveGameInfo::getSaveGameWidget(QWidget* parent) const +{ + return new MorrowindSaveGameInfoWidget(this, parent); +} -- cgit v1.3.1