From 7ee008e150bc5bcf76082d726f719ee0fdfda982 Mon Sep 17 00:00:00 2001 From: SulfurNitride Date: Wed, 11 Feb 2026 02:37:39 -0600 Subject: Fluorine Manager: full Linux port of Mod Organizer 2 Complete native Linux port with FUSE-based virtual filesystem, Proton/umu-run integration, and Flatpak packaging. Key features: - FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak) - Proton/GE-Proton/umu-run launcher with env var forwarding - Flatpak support (sandbox-aware VFS, NXM handler, umu-run) - Wine prefix management UI - Case-insensitive path resolution for Linux filesystems - QSettings-safe INI handling (avoids Bethesda INI corruption) - Portable instance support with auto-generated launcher scripts Co-Authored-By: Claude Opus 4.6 --- .../src/games/nehrim/nehrimdataarchives.cpp | 31 ++++++++++++++++++++++ 1 file changed, 31 insertions(+) create mode 100644 libs/game_bethesda/src/games/nehrim/nehrimdataarchives.cpp (limited to 'libs/game_bethesda/src/games/nehrim/nehrimdataarchives.cpp') diff --git a/libs/game_bethesda/src/games/nehrim/nehrimdataarchives.cpp b/libs/game_bethesda/src/games/nehrim/nehrimdataarchives.cpp new file mode 100644 index 0000000..8fe5b06 --- /dev/null +++ b/libs/game_bethesda/src/games/nehrim/nehrimdataarchives.cpp @@ -0,0 +1,31 @@ +#include "nehrimdataarchives.h" +#include + +QStringList NehrimDataArchives::vanillaArchives() const +{ + return {"N - Meshes.bsa", "N - Textures1.bsa", "N - Textures2.bsa", "N - Misc.bsa", + "N - Sounds.bsa", "L - Voices.bsa", "L - Misc.bsa"}; +} + +QStringList NehrimDataArchives::archives(const MOBase::IProfile* profile) const +{ + QStringList result; + + QString iniFile = profile->localSettingsEnabled() + ? QDir(profile->absolutePath()).absoluteFilePath("oblivion.ini") + : localGameDirectory().absoluteFilePath("oblivion.ini"); + result.append(getArchivesFromKey(iniFile, "SArchiveList")); + + return result; +} + +void NehrimDataArchives::writeArchiveList(MOBase::IProfile* profile, + const QStringList& before) +{ + QString list = before.join(", "); + + QString iniFile = profile->localSettingsEnabled() + ? QDir(profile->absolutePath()).absoluteFilePath("oblivion.ini") + : localGameDirectory().absoluteFilePath("oblivion.ini"); + setArchivesToKey(iniFile, "SArchiveList", list); +} -- cgit v1.3.1