From 7ee008e150bc5bcf76082d726f719ee0fdfda982 Mon Sep 17 00:00:00 2001 From: SulfurNitride Date: Wed, 11 Feb 2026 02:37:39 -0600 Subject: Fluorine Manager: full Linux port of Mod Organizer 2 Complete native Linux port with FUSE-based virtual filesystem, Proton/umu-run integration, and Flatpak packaging. Key features: - FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak) - Proton/GE-Proton/umu-run launcher with env var forwarding - Flatpak support (sandbox-aware VFS, NXM handler, umu-run) - Wine prefix management UI - Case-insensitive path resolution for Linux filesystems - QSettings-safe INI handling (avoids Bethesda INI corruption) - Portable instance support with auto-generated launcher scripts Co-Authored-By: Claude Opus 4.6 --- libs/game_features/CMakeLists.txt | 10 ++++++++++ 1 file changed, 10 insertions(+) create mode 100644 libs/game_features/CMakeLists.txt (limited to 'libs/game_features/CMakeLists.txt') diff --git a/libs/game_features/CMakeLists.txt b/libs/game_features/CMakeLists.txt new file mode 100644 index 0000000..7fd2e55 --- /dev/null +++ b/libs/game_features/CMakeLists.txt @@ -0,0 +1,10 @@ +cmake_minimum_required(VERSION 3.16) +project(game_features) + +# Header-only interface library +# The canonical game feature headers live inside uibase's game_features/ subdirectory. +# We expose them here so game plugins can #include , , etc. +add_library(game_features INTERFACE) +target_include_directories(game_features INTERFACE + ${CMAKE_SOURCE_DIR}/libs/uibase/include/uibase/game_features +) -- cgit v1.3.1