From 7ee008e150bc5bcf76082d726f719ee0fdfda982 Mon Sep 17 00:00:00 2001 From: SulfurNitride Date: Wed, 11 Feb 2026 02:37:39 -0600 Subject: Fluorine Manager: full Linux port of Mod Organizer 2 Complete native Linux port with FUSE-based virtual filesystem, Proton/umu-run integration, and Flatpak packaging. Key features: - FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak) - Proton/GE-Proton/umu-run launcher with env var forwarding - Flatpak support (sandbox-aware VFS, NXM handler, umu-run) - Wine prefix management UI - Case-insensitive path resolution for Linux filesystems - QSettings-safe INI handling (avoids Bethesda INI corruption) - Portable instance support with auto-generated launcher scripts Co-Authored-By: Claude Opus 4.6 --- libs/game_features/src/gameplugins.h | 22 ++++++++++++++++++++++ 1 file changed, 22 insertions(+) create mode 100644 libs/game_features/src/gameplugins.h (limited to 'libs/game_features/src/gameplugins.h') diff --git a/libs/game_features/src/gameplugins.h b/libs/game_features/src/gameplugins.h new file mode 100644 index 0000000..37ab112 --- /dev/null +++ b/libs/game_features/src/gameplugins.h @@ -0,0 +1,22 @@ +#ifndef GAMEPLUGINS_H +#define GAMEPLUGINS_H + +#include + +namespace MOBase { + class IPluginList; +} + + +class GamePlugins { + +public: + + virtual void writePluginLists(const MOBase::IPluginList *pluginList) = 0; + virtual void readPluginLists(MOBase::IPluginList *pluginList) = 0; + virtual QStringList getLoadOrder() = 0; + virtual bool lightPluginsAreSupported() = 0; + +}; + +#endif // GAMEPLUGINS_H -- cgit v1.3.1