From 7ee008e150bc5bcf76082d726f719ee0fdfda982 Mon Sep 17 00:00:00 2001 From: SulfurNitride Date: Wed, 11 Feb 2026 02:37:39 -0600 Subject: Fluorine Manager: full Linux port of Mod Organizer 2 Complete native Linux port with FUSE-based virtual filesystem, Proton/umu-run integration, and Flatpak packaging. Key features: - FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak) - Proton/GE-Proton/umu-run launcher with env var forwarding - Flatpak support (sandbox-aware VFS, NXM handler, umu-run) - Wine prefix management UI - Case-insensitive path resolution for Linux filesystems - QSettings-safe INI handling (avoids Bethesda INI corruption) - Portable instance support with auto-generated launcher scripts Co-Authored-By: Claude Opus 4.6 --- .../src/gamebryo/gamebryobsainvalidation.h | 36 ++++++++++++++++++++++ 1 file changed, 36 insertions(+) create mode 100644 libs/game_gamebryo/src/gamebryo/gamebryobsainvalidation.h (limited to 'libs/game_gamebryo/src/gamebryo/gamebryobsainvalidation.h') diff --git a/libs/game_gamebryo/src/gamebryo/gamebryobsainvalidation.h b/libs/game_gamebryo/src/gamebryo/gamebryobsainvalidation.h new file mode 100644 index 0000000..efd3d7b --- /dev/null +++ b/libs/game_gamebryo/src/gamebryo/gamebryobsainvalidation.h @@ -0,0 +1,36 @@ +#ifndef GAMEBRYOBSAINVALIDATION_H +#define GAMEBRYOBSAINVALIDATION_H + +#include +#include +#include +#include + +namespace MOBase +{ +class IPluginGame; +} + +class GamebryoBSAInvalidation : public MOBase::BSAInvalidation +{ +public: + GamebryoBSAInvalidation(MOBase::DataArchives* dataArchives, + const QString& iniFilename, MOBase::IPluginGame const* game); + + virtual bool isInvalidationBSA(const QString& bsaName) override; + virtual void deactivate(MOBase::IProfile* profile) override; + virtual void activate(MOBase::IProfile* profile) override; + virtual bool prepareProfile(MOBase::IProfile* profile) override; + +private: + virtual QString invalidationBSAName() const = 0; + virtual unsigned long + bsaVersion() const = 0; // 0x67 for oblivion, 0x68 for everything else + +private: + MOBase::DataArchives* m_DataArchives; + QString m_IniFileName; + MOBase::IPluginGame const* m_Game; +}; + +#endif // GAMEBRYOBSAINVALIDATION_H -- cgit v1.3.1