From e0fb66428a9b78b4c326df8d7e30429a5b271d74 Mon Sep 17 00:00:00 2001 From: SulfurNitride Date: Sun, 12 Apr 2026 02:40:00 -0500 Subject: Remove dead plugin scaffolds and duplicate lib dirs MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit The *_native C++ ports were replaced by bundled Python + .py plugins in de4db79, but the source dirs were left behind without any CMake wiring — causing confusion when editing them appears to do nothing. Same story for libs/dds_header (stale duplicate of libs/preview_dds, unrelated to the actively-used libs/dds-header) and libs/game_gamebryo (superseded by libs/game_bethesda/src/gamebryo). Removes: - libs/basic_games_native - libs/form43_checker_native - libs/installer_omod_native - libs/preview_dds_native - libs/rootbuilder_native - libs/script_extender_checker_native - libs/dds_header - libs/game_gamebryo --- .../src/gamebryo/gamebryobsainvalidation.h | 36 ---------------------- 1 file changed, 36 deletions(-) delete mode 100644 libs/game_gamebryo/src/gamebryo/gamebryobsainvalidation.h (limited to 'libs/game_gamebryo/src/gamebryo/gamebryobsainvalidation.h') diff --git a/libs/game_gamebryo/src/gamebryo/gamebryobsainvalidation.h b/libs/game_gamebryo/src/gamebryo/gamebryobsainvalidation.h deleted file mode 100644 index efd3d7b..0000000 --- a/libs/game_gamebryo/src/gamebryo/gamebryobsainvalidation.h +++ /dev/null @@ -1,36 +0,0 @@ -#ifndef GAMEBRYOBSAINVALIDATION_H -#define GAMEBRYOBSAINVALIDATION_H - -#include -#include -#include -#include - -namespace MOBase -{ -class IPluginGame; -} - -class GamebryoBSAInvalidation : public MOBase::BSAInvalidation -{ -public: - GamebryoBSAInvalidation(MOBase::DataArchives* dataArchives, - const QString& iniFilename, MOBase::IPluginGame const* game); - - virtual bool isInvalidationBSA(const QString& bsaName) override; - virtual void deactivate(MOBase::IProfile* profile) override; - virtual void activate(MOBase::IProfile* profile) override; - virtual bool prepareProfile(MOBase::IProfile* profile) override; - -private: - virtual QString invalidationBSAName() const = 0; - virtual unsigned long - bsaVersion() const = 0; // 0x67 for oblivion, 0x68 for everything else - -private: - MOBase::DataArchives* m_DataArchives; - QString m_IniFileName; - MOBase::IPluginGame const* m_Game; -}; - -#endif // GAMEBRYOBSAINVALIDATION_H -- cgit v1.3.1