From 7ee008e150bc5bcf76082d726f719ee0fdfda982 Mon Sep 17 00:00:00 2001 From: SulfurNitride Date: Wed, 11 Feb 2026 02:37:39 -0600 Subject: Fluorine Manager: full Linux port of Mod Organizer 2 Complete native Linux port with FUSE-based virtual filesystem, Proton/umu-run integration, and Flatpak packaging. Key features: - FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak) - Proton/GE-Proton/umu-run launcher with env var forwarding - Flatpak support (sandbox-aware VFS, NXM handler, umu-run) - Wine prefix management UI - Case-insensitive path resolution for Linux filesystems - QSettings-safe INI handling (avoids Bethesda INI corruption) - Portable instance support with auto-generated launcher scripts Co-Authored-By: Claude Opus 4.6 --- .../src/gamebryo/gamebryomoddatachecker.cpp | 76 ++++++++++++++++++++++ 1 file changed, 76 insertions(+) create mode 100644 libs/game_gamebryo/src/gamebryo/gamebryomoddatachecker.cpp (limited to 'libs/game_gamebryo/src/gamebryo/gamebryomoddatachecker.cpp') diff --git a/libs/game_gamebryo/src/gamebryo/gamebryomoddatachecker.cpp b/libs/game_gamebryo/src/gamebryo/gamebryomoddatachecker.cpp new file mode 100644 index 0000000..b5bace6 --- /dev/null +++ b/libs/game_gamebryo/src/gamebryo/gamebryomoddatachecker.cpp @@ -0,0 +1,76 @@ +#include + +#include "gamebryomoddatachecker.h" + +/** + * @return the list of possible folder names in data. + */ +auto GamebryoModDataChecker::possibleFolderNames() const -> const FileNameSet& +{ + static FileNameSet result{"fonts", + "interface", + "menus", + "meshes", + "music", + "scripts", + "shaders", + "sound", + "strings", + "textures", + "trees", + "video", + "facegen", + "materials", + "skse", + "obse", + "mwse", + "nvse", + "fose", + "f4se", + "distantlod", + "asi", + "SkyProc Patchers", + "Tools", + "MCM", + "icons", + "bookart", + "distantland", + "mits", + "splash", + "dllplugins", + "CalienteTools", + "NetScriptFramework", + "shadersfx"}; + return result; +} + +/** + * @return the extensions of possible files in data. + */ +auto GamebryoModDataChecker::possibleFileExtensions() const -> const FileNameSet& +{ + static FileNameSet result{"esp", "esm", "esl", "bsa", "ba2", "modgroups", "ini"}; + return result; +} + +GamebryoModDataChecker::GamebryoModDataChecker(const GameGamebryo* game) : m_Game(game) +{} + +GamebryoModDataChecker::CheckReturn GamebryoModDataChecker::dataLooksValid( + std::shared_ptr fileTree) const +{ + auto& folders = possibleFolderNames(); + auto& suffixes = possibleFileExtensions(); + for (auto entry : *fileTree) { + if (entry->isDir()) { + if (folders.count(entry->name()) > 0) { + return CheckReturn::VALID; + } + } else { + if (suffixes.count(entry->suffix()) > 0) { + return CheckReturn::VALID; + } + } + } + return CheckReturn::INVALID; +} -- cgit v1.3.1