From 3949dcfce95af4bd305f258ff5b170d7d50435f6 Mon Sep 17 00:00:00 2001 From: SulfurNitride Date: Sun, 12 Apr 2026 21:04:15 -0500 Subject: VFS perf fixes, icon/stylesheet compat, download filename fix VFS: - Open backing fd at mo2_open time for read-only handles so mo2_read can splice without re-opening the file on every read call. - Bump RLIMIT_NOFILE at mount time to fit the resulting fd pressure when the game keeps hundreds of BSAs open. - Dedicated node_cache_mutex so resolveByInode / mo2_lookup stop racing unordered_map writes while multiple tree_mutex readers are active. - max_read=1MB + matching conn->max_read and raised max_readahead/max_write so the kernel merges Wine's small sequential reads into bigger FUSE requests. - Per-op wall-clock counters in mo2_init() logs so we can distinguish VFS latency from game-side work. Proton launch: - Write dxvk.conf to the prefix and set DXVK_CONFIG_FILE to force dxvk.enableGraphicsPipelineLibrary=False, avoiding long GPL compile stalls on first run. UI / plugin compat: - Clamp IconDelegate's per-icon width to [8, 16] so narrow content columns don't trigger QIcon::pixmap(0,0) returning null and logging "failed to load icon" every repaint. - Pre-create lowercase symlinks in the stylesheet directory so QSS files authored on Windows resolve url(foo.svg) when on-disk files are Foo.svg. - Flip content icons empty-chessboard.png and facegen.png to 8-bit RGBA so Qt's built-in PNG reader loads them uniformly. - Add mobase.Version.canonicalString shim for legacy Python plugins that still call the old VersionInfo method on appVersion()'s return. - BSPluginList: compare normalized plugin name lists instead of byte hashes so the post-run case-fix refresh stops spuriously firing the "load order changed" dialog. - BSPluginList disabled by default. Download manager: - Parse CDN URL with QUrl + QUrlQuery and read the filename from the response-content-disposition query param (RFC 6266 quoted / unquoted / ext-value forms), not QFileInfo on the raw URL. - When the API or URL gives us a CDN object key (no archive extension), prefer the actual Content-Disposition header from the live response in metaDataChanged and downloadFinished. Co-Authored-By: Claude Opus 4.6 (1M context) --- libs/installer_bsplugins/CMakeLists.txt | 53 +++++++++++++++++++++++++++++++++ 1 file changed, 53 insertions(+) create mode 100644 libs/installer_bsplugins/CMakeLists.txt (limited to 'libs/installer_bsplugins/CMakeLists.txt') diff --git a/libs/installer_bsplugins/CMakeLists.txt b/libs/installer_bsplugins/CMakeLists.txt new file mode 100644 index 0000000..b4a8f22 --- /dev/null +++ b/libs/installer_bsplugins/CMakeLists.txt @@ -0,0 +1,53 @@ +# modorganizer-bsplugins — vendored from github.com/Exit-9B/modorganizer-bsplugins +# Branch: update-mob +# Commit: d52d5d73a591c747962a3a235d4851deb421b009 (2026-04-07) +# +# Record-level conflict view for Bethesda plugins (ESP/ESM/ESL). +# LOOT integration gutted for Fluorine port (sort button + masterlist import +# + dirty tooltips). Keeps the big feature: form record conflict view. + +cmake_minimum_required(VERSION 3.22) + +# Compat shim: upstream calls mo2_install_target, fluorine defines mo2_install_plugin. +if (NOT COMMAND mo2_install_target AND COMMAND mo2_install_plugin) + function(mo2_install_target target) + mo2_install_plugin(${target}) + endfunction() +endif () + +# bsplugins uses unprefixed includes (``, ``, ...). +# We can't put uibase/include/uibase directly on -I because it contains +# `strings.h` which shadows libc's POSIX (libc's string.h does +# `#include `, and gcc picks our -I copy first → pulls in C++ +# inside an extern "C" block → "template with C linkage" errors everywhere). +# +# Fix: build a passthrough include dir with symlinks of every uibase header +# EXCEPT strings.h. Use the passthrough dir on -I. +set(_UIBASE_INCLUDE_ROOT "${CMAKE_SOURCE_DIR}/libs/uibase/include/uibase") +set(BSP_UIBASE_FWD "${CMAKE_CURRENT_BINARY_DIR}/uibase_fwd") +file(MAKE_DIRECTORY ${BSP_UIBASE_FWD}) +file(MAKE_DIRECTORY ${BSP_UIBASE_FWD}/game_features) +file(MAKE_DIRECTORY ${BSP_UIBASE_FWD}/formatters) +file(GLOB _uibase_headers "${_UIBASE_INCLUDE_ROOT}/*.h") +foreach(h ${_uibase_headers}) + get_filename_component(_hn ${h} NAME) + if(NOT _hn STREQUAL "strings.h") + file(CREATE_LINK "${h}" "${BSP_UIBASE_FWD}/${_hn}" SYMBOLIC) + endif() +endforeach() +file(GLOB _gf_headers "${_UIBASE_INCLUDE_ROOT}/game_features/*.h") +foreach(h ${_gf_headers}) + get_filename_component(_hn ${h} NAME) + file(CREATE_LINK "${h}" "${BSP_UIBASE_FWD}/game_features/${_hn}" SYMBOLIC) + # Also flat at top level — bsplugins mixes `` and ``. + file(CREATE_LINK "${h}" "${BSP_UIBASE_FWD}/${_hn}" SYMBOLIC) +endforeach() +# formatters/ subdir (formatters.h uses `#include "./formatters/enums.h"`). +file(GLOB _fmt_headers "${_UIBASE_INCLUDE_ROOT}/formatters/*.h") +foreach(h ${_fmt_headers}) + get_filename_component(_hn ${h} NAME) + file(CREATE_LINK "${h}" "${BSP_UIBASE_FWD}/formatters/${_hn}" SYMBOLIC) +endforeach() +set(MO2_UIBASE_INCLUDE_DIRS ${BSP_UIBASE_FWD}) + +add_subdirectory(src) -- cgit v1.3.1