From 7ee008e150bc5bcf76082d726f719ee0fdfda982 Mon Sep 17 00:00:00 2001 From: SulfurNitride Date: Wed, 11 Feb 2026 02:37:39 -0600 Subject: Fluorine Manager: full Linux port of Mod Organizer 2 Complete native Linux port with FUSE-based virtual filesystem, Proton/umu-run integration, and Flatpak packaging. Key features: - FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak) - Proton/GE-Proton/umu-run launcher with env var forwarding - Flatpak support (sandbox-aware VFS, NXM handler, umu-run) - Wine prefix management UI - Case-insensitive path resolution for Linux filesystems - QSettings-safe INI handling (avoids Bethesda INI corruption) - Portable instance support with auto-generated launcher scripts Co-Authored-By: Claude Opus 4.6 --- libs/installer_omod/src/installer_omod_en.ts | 159 +++++++++++++++++++++++++++ 1 file changed, 159 insertions(+) create mode 100644 libs/installer_omod/src/installer_omod_en.ts (limited to 'libs/installer_omod/src/installer_omod_en.ts') diff --git a/libs/installer_omod/src/installer_omod_en.ts b/libs/installer_omod/src/installer_omod_en.ts new file mode 100644 index 0000000..a092611 --- /dev/null +++ b/libs/installer_omod/src/installer_omod_en.ts @@ -0,0 +1,159 @@ + + + + + InstallerOMOD + + + Omod Installer + + + + + Installer for Omod files (including scripted ones) + + + + + NameDialog + + + Pick mod name + + + + + Name + + + + + + Manual install is unavailable for OMODs. + + + + + Manual + + + + + OK + + + + + Cancel + + + + + OMODFrameworkWrapper + + + %1 wants to change [%2] %3 from "%4" to "%5" + %1 is the mod name [%2] is the ini section name. %3 is the ini setting name. %4 is the value already in Oblivion.ini. %5 is the value the mod wants to set. + + + + + %1 wants to set [%2] %3 to "%4" + %1 is the mod name [%2] is the ini section name. %3 is the ini setting name. %5 is the value the mod wants to set. + + + + + Update INI? + + + + + %1 has data for %2, but Mod Organizer 2 doesn't know what to do with it yet. Please report this to the Mod Organizer 2 development team (ideally by sending us your interface log) as we didn't find any OMODs that actually did this, and we need to know that they exist. + %1 is the mod name %2 is the name of a field in the OMOD's return data Hopefully this message will never be seen by anyone, but if it is, they need to know to tell the Mod Organizer 2 dev team. + + + + + Mod Organizer 2 can't completely install this OMOD. + + + + + Activate mod? + + + + + %1 contains the OMOD %2. OMODs may have post-installation actions like activating ESPs. Would you like to enable the mod so this can happen now? + %1 is the left-pane mod name. %2 is the name from the metadata of an OMOD. + + + + + %1 wants to activate %2. Do you want to do so? + %1 is the mod name. %2 is the plugin name. + + + + + + Activate plugin? + + + + + OMOD wants to activate missing plugin + + + + + An OMOD wants to activate a missing plugin. This shouldn't be possible. Please report this to a MO2 developer. + + + + + %1 installed %2, but doesn't activate it by default. Do you want to activate it anyway? + %1 is the mod name. %2 is the plugin name. + + + + + OMOD claimed to install missing plugin + + + + + An OMOD has activation settings for a missing plugin. This shouldn't be possible. Please report this to a MO2 developer. + + + + + Register BSAs + + + + + %1 wants to register the following BSA archives, but Mod Organizer 2 can't do that yet due to technical limitations:<ul><li>%2</li></ul>For now, your options include adding the BSA names to <code>sResourceArchiveList</code> in the game INI, creating a dummy ESP with the same name, or extracting the BSA, all of which have drawbacks. + %1 is the OMOD name <ul><li>%2</li></ul> becomes a list of BSA files + + + + + Display Readme? + + + + + The Readme may explain installation options. Display it?<br>It will remain visible until you close it. + <br> is a line break. Translators can remove it if it makes things clearer. + + + + + %1 Readme + %1 is the mod name + + + + -- cgit v1.3.1