From a0355c9b897281d0bfea48bec9d490724ecabd96 Mon Sep 17 00:00:00 2001 From: SulfurNitride Date: Sun, 12 Apr 2026 17:54:45 -0500 Subject: Add NIF previewer plugin with Linux-specific fixes Vendored from github.com/Parapets/mo2-preview_nif and adapted for Linux: - BSA texture resolution via MO2 virtual tree with case-insensitive fallback walk (Linux FS is case-sensitive; NIFs reference textures with arbitrary case against files on disk) - Process-wide cached BSA candidate list, keyed by profile path, priority-sorted, filtering disabled mods - Path backslash normalization before loose-file lookup - Polygon offset on SLSF1_Decal-flagged shapes to break z-ties with coincident base meshes (road decals, moss overlays) - Opaque framebuffer via glColorMask alpha lock so alpha-blended shapes can't bleed the dialog background through the preview area - QMouseEvent::globalPosition().toPoint() for Qt6 compatibility Preview dialog behavior (organizercore.cpp): - Switch previewFile and previewFileWithAlternatives from stack-allocated exec() to heap + ApplicationModal + show() + WA_DeleteOnClose. - Parent passed as nullptr so preview lifetime is decoupled from the stack-allocated ModInfoDialog that spawns it. Nested exec() inside the enclosing dialog's exec() was softlocking on close. Co-Authored-By: Claude Opus 4.6 (1M context) --- libs/preview_nif/src/Camera.h | 37 +++++++++++++++++++++++++++++++++++++ 1 file changed, 37 insertions(+) create mode 100644 libs/preview_nif/src/Camera.h (limited to 'libs/preview_nif/src/Camera.h') diff --git a/libs/preview_nif/src/Camera.h b/libs/preview_nif/src/Camera.h new file mode 100644 index 0000000..3d685ea --- /dev/null +++ b/libs/preview_nif/src/Camera.h @@ -0,0 +1,37 @@ +#pragma once + +#include +#include + +class Camera : public QObject +{ + Q_OBJECT + +public: + QVector3D lookAt() { return m_LookAt; } + float pitch() { return m_Pitch; } + float yaw() { return m_Yaw; } + float distance() { return m_Distance; } + + void setDistance(float distance); + void setLookAt(QVector3D lookAt); + + void pan(QVector3D delta); + void rotate(float yaw, float pitch); + void zoomDistance(float distance); + void zoomFactor(float factor); + +private: + inline static constexpr float MinDistance = 1.0f; + inline static constexpr float MaxDistance = 5000.0f; + + static float repeat(float value, float min, float max); + + QVector3D m_LookAt; + float m_Pitch = 0.0f; + float m_Yaw = 0.0f; + float m_Distance = 100.0f; + +signals: + void cameraMoved(); +}; -- cgit v1.3.1