import mobase from ..basic_features import BasicGameSaveGameInfo from ..basic_game import BasicGame class DivinityOriginalSinGame(BasicGame): Name = "Divinity: Original Sin (Classic) Support Plugin" Author = "LostDragonist" Version = "1.0.0" GameName = "Divinity: Original Sin (Classic)" GameShortName = "divinityoriginalsin" GameNexusName = "divinityoriginalsin" GameValidShortNames = ["divinityoriginalsin"] GameNexusId = 573 GameSteamId = [230230] GameBinary = "Shipping/EoCApp.exe" GameDataPath = "Data" GameSaveExtension = "lsv" # Not confirmed GameDocumentsDirectory = ( "%USERPROFILE%/Documents/Larian Studios/Divinity Original Sin" ) GameSavesDirectory = ( "%USERPROFILE%/Documents/Larian Studios/Divinity Original Sin/PlayerProfiles" ) GameSupportURL = ( r"https://github.com/ModOrganizer2/modorganizer-basic_games/wiki/" "Game:-Divinity:-Original-Sin" ) def init(self, organizer: mobase.IOrganizer): super().init(organizer) self._register_feature( BasicGameSaveGameInfo( lambda s: s.with_suffix(".png") # Not confirmed ) ) return True