BsaPacker::Bsa_Packer Transform loose files into a Bethesda Softworks Archive file (.bsa/.ba2). BSA Packer QObject Archive name (no file extension): File " " already exists. Overwrite? Choose a mod to pack: Choose a name for the packed archive: BSA Packer After creating the archive, set loose assets to hidden. Create a dummy plugin to load the archive if one does not exist. Specify a semi-colon separated list of file extensions to ignore when packing. Specify a semi-colon seperated list of file extensions to ignore when packing. Compress archives if they do not contain incompressible files. Texture archives for Fallout 4 and Starfield will always be compressed. Morrowind archives will never be compressed. Writing Archive Writing %1 Created archive(s):