#include "enderalbsainvalidation.h" EnderalBSAInvalidation::EnderalBSAInvalidation(MOBase::DataArchives* dataArchives, MOBase::IPluginGame const* game) : GamebryoBSAInvalidation(dataArchives, "Enderal.ini", game) {} QString EnderalBSAInvalidation::invalidationBSAName() const { return "Enderal - Invalidation.bsa"; } unsigned long EnderalBSAInvalidation::bsaVersion() const { return 0x68; }