#include "fallout3bsainvalidation.h" Fallout3BSAInvalidation::Fallout3BSAInvalidation(MOBase::DataArchives* dataArchives, MOBase::IPluginGame const* game) : GamebryoBSAInvalidation(dataArchives, "Fallout.ini", game) {} QString Fallout3BSAInvalidation::invalidationBSAName() const { return "Fallout - Invalidation.bsa"; } unsigned long Fallout3BSAInvalidation::bsaVersion() const { return 0x68; }