#ifndef FALLOUT3BSAINVALIDATION_H #define FALLOUT3BSAINVALIDATION_H #include "fallout3dataarchives.h" #include "gamebryobsainvalidation.h" #include class Fallout3BSAInvalidation : public GamebryoBSAInvalidation { public: Fallout3BSAInvalidation(MOBase::DataArchives* dataArchives, MOBase::IPluginGame const* game); private: virtual QString invalidationBSAName() const override; virtual unsigned long bsaVersion() const override; }; #endif // FALLOUT3BSAINVALIDATION_H