#ifndef FALLOUT3_MODDATACONTENT_H #define FALLOUT3_MODDATACONTENT_H #include #include class Fallout3ModDataContent : public GamebryoModDataContent { public: /** * */ Fallout3ModDataContent(MOBase::IGameFeatures const* gameFeatures) : GamebryoModDataContent(gameFeatures) { // Just need to disable some contents: m_Enabled[CONTENT_MCM] = false; m_Enabled[CONTENT_SKYPROC] = false; } }; #endif // FALLOUT3_MODDATACONTENT_H