#ifndef FALLOUT4DATAARCHIVES_H #define FALLOUT4DATAARCHIVES_H #include "gamebryodataarchives.h" namespace MOBase { class IProfile; } #include #include class Fallout4DataArchives : public GamebryoDataArchives { public: using GamebryoDataArchives::GamebryoDataArchives; virtual QStringList vanillaArchives() const override; virtual QStringList archives(const MOBase::IProfile* profile) const override; private: virtual void writeArchiveList(MOBase::IProfile* profile, const QStringList& before) override; }; #endif // FALLOUT4DATAARCHIVES_H