#ifndef FALLOUT4_MODATACHECKER_H #define FALLOUT4_MODATACHECKER_H #include class Fallout4ModDataChecker : public GamebryoModDataChecker { public: using GamebryoModDataChecker::GamebryoModDataChecker; protected: virtual const FileNameSet& possibleFolderNames() const override { static FileNameSet result{ "interface", "meshes", "music", "scripts", "sound", "strings", "textures", "trees", "video", "materials", "f4se", "distantlod", "asi", "Tools", "MCM", "distantland", "mits", "dllplugins", "CalienteTools", "shadersfx", "aaf"}; return result; } virtual const FileNameSet& possibleFileExtensions() const override { static FileNameSet result{"esp", "esm", "esl", "ba2", "modgroups", "ini", "csg", "cdx"}; return result; } }; #endif // FALLOUT4_MODATACHECKER_H