#include "fallout4scriptextender.h" #include #include Fallout4ScriptExtender::Fallout4ScriptExtender(GameGamebryo const* game) : GamebryoScriptExtender(game) {} QString Fallout4ScriptExtender::BinaryName() const { return "f4se_loader.exe"; } QString Fallout4ScriptExtender::PluginPath() const { return "f4se/plugins"; }