#ifndef GAMEFALLOUT4_H #define GAMEFALLOUT4_H #include "gamegamebryo.h" #include "iplugindiagnose.h" #include #include class GameFallout4 : public GameGamebryo, public MOBase::IPluginDiagnose { Q_OBJECT Q_INTERFACES(MOBase::IPlugin MOBase::IPluginGame MOBase::IPluginDiagnose) Q_PLUGIN_METADATA(IID "org.tannin.GameFallout4" FILE "gamefallout4.json") public: GameFallout4(); virtual bool init(MOBase::IOrganizer* moInfo) override; public: QStringList testFilePlugins() const; public: // IPluginGame interface virtual QString gameName() const override; virtual void detectGame() override; virtual QList executables() const override; virtual QList executableForcedLoads() const override; virtual void initializeProfile(const QDir& path, ProfileSettings settings) const override; virtual QString steamAPPId() const override; virtual QStringList primaryPlugins() const override; virtual QStringList gameVariants() const override; virtual QString gameShortName() const override; virtual QString gameNexusName() const override; virtual QStringList iniFiles() const override; virtual QStringList DLCPlugins() const override; virtual QStringList CCPlugins() const override; virtual SortMechanism sortMechanism() const override; virtual LoadOrderMechanism loadOrderMechanism() const override; virtual int nexusModOrganizerID() const override; virtual int nexusGameID() const override; public: // IPluginDiagnose interface virtual std::vector activeProblems() const override; virtual QString shortDescription(unsigned int key) const override; virtual QString fullDescription(unsigned int key) const override; virtual bool hasGuidedFix(unsigned int key) const override { return false; } virtual void startGuidedFix(unsigned int key) const override {} public: // IPlugin interface virtual QString name() const override; virtual QString localizedName() const override; virtual QString author() const override; virtual QString description() const override; virtual MOBase::VersionInfo version() const override; virtual QList settings() const override; virtual MappingType mappings() const override; protected: std::shared_ptr makeSaveGame(QString filePath) const override; QString savegameExtension() const override; QString savegameSEExtension() const override; private: bool testFilePresent() const; private: static const unsigned int PROBLEM_TEST_FILE = 1; }; #endif // GAMEFallout4_H