#ifndef FO4LONDONUNMANAGEDMODS_H #define FO4LONDONUNMANAGEDMODS_H #include "gamebryounmanagedmods.h" #include class Fallout4LondonUnmangedMods : public GamebryoUnmangedMods { public: Fallout4LondonUnmangedMods(const GameGamebryo* game); ~Fallout4LondonUnmangedMods(); virtual QStringList mods(bool onlyOfficial) const override; virtual QStringList secondaryFiles(const QString& modName) const override; virtual QString displayName(const QString& modName) const override; }; #endif // FO4LONDONUNMANAGEDMODS_H