#include "fallout76scriptextender.h" #include #include Fallout76ScriptExtender::Fallout76ScriptExtender(GameGamebryo const* game) : GamebryoScriptExtender(game) {} QString Fallout76ScriptExtender::BinaryName() const { return "f76se_loader.exe"; } QString Fallout76ScriptExtender::PluginPath() const { return "f76se/plugins"; }