#ifndef FALLOUT76UNMANAGEDMODS_H #define FALLOUT76UNMANAGEDMODS_H #include "gamebryounmanagedmods.h" #include class Fallout76UnmangedMods : public GamebryoUnmangedMods { public: Fallout76UnmangedMods(const GameGamebryo* game); ~Fallout76UnmangedMods(); virtual QStringList mods(bool onlyOfficial) const override; virtual QStringList secondaryFiles(const QString& modName) const override; virtual QString displayName(const QString& modName) const override; }; #endif // FALLOUT76UNMANAGEDMODS_H