#include "falloutnvbsainvalidation.h" FalloutNVBSAInvalidation::FalloutNVBSAInvalidation(MOBase::DataArchives* dataArchives, MOBase::IPluginGame const* game) : GamebryoBSAInvalidation(dataArchives, "Fallout.ini", game) {} QString FalloutNVBSAInvalidation::invalidationBSAName() const { return "Fallout - Invalidation.bsa"; } unsigned long FalloutNVBSAInvalidation::bsaVersion() const { return 0x68; }