#ifndef FALLOUTNVDATAARCHIVES_H #define FALLOUTNVDATAARCHIVES_H #include #include #include #include #include class FalloutNVDataArchives : public GamebryoDataArchives { public: using GamebryoDataArchives::GamebryoDataArchives; virtual QStringList vanillaArchives() const override; virtual QStringList archives(const MOBase::IProfile* profile) const override; private: virtual void writeArchiveList(MOBase::IProfile* profile, const QStringList& before) override; }; #endif // FALLOUTNVDATAARCHIVES_H