#include "morrowindbsainvalidation.h" MorrowindBSAInvalidation::MorrowindBSAInvalidation(MOBase::DataArchives* dataArchives, MOBase::IPluginGame const* game) : GamebryoBSAInvalidation(dataArchives, "morrowind.ini", game) {} QString MorrowindBSAInvalidation::invalidationBSAName() const { return "Morrowind - Invalidation.bsa"; } unsigned long MorrowindBSAInvalidation::bsaVersion() const { return 0x68; }