#ifndef MORROWINDBSAINVALIDATION_H #define MORROWINDBSAINVALIDATION_H #include "gamebryobsainvalidation.h" #include "morrowinddataarchives.h" #include class MorrowindBSAInvalidation : public GamebryoBSAInvalidation { public: MorrowindBSAInvalidation(MOBase::DataArchives* dataArchives, MOBase::IPluginGame const* game); private: virtual QString invalidationBSAName() const override; virtual unsigned long bsaVersion() const override; }; #endif // MORROWINDBSAINVALIDATION_H