/* Copyright (C) 2015 Sebastian Herbord. All rights reserved. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "morrowindlocalsavegames.h" #include #include #include #include MorrowindLocalSavegames::MorrowindLocalSavegames(const MOBase::IPluginGame* game) : m_GamePlugin(game) {} bool MorrowindLocalSavegames::prepareProfile(MOBase::IProfile* profile) { bool dirty = false; if (profile->localSavesEnabled()) { if (m_GamePlugin->gameDirectory().exists("Saves")) { if (!m_GamePlugin->gameDirectory().rename("Saves", "_Saves")) { qCritical("Unable to enable Morrowind local save games!"); } dirty = true; } } else { if (m_GamePlugin->gameDirectory().exists("_Saves")) { if (!m_GamePlugin->gameDirectory().rename("_Saves", "Saves")) { qCritical("Unable to disable Morrowind local save games!"); } dirty = true; } } return dirty; } MappingType MorrowindLocalSavegames::mappings(const QDir& profileSaveDir) const { return {{profileSaveDir.absolutePath(), m_GamePlugin->gameDirectory().absoluteFilePath("Saves"), true, true}}; }