#ifndef MORROWINDSAVEGAMEINFOWIDGET_H #define MORROWINDSAVEGAMEINFOWIDGET_H #include "isavegameinfowidget.h" #include "morrowindsavegameinfo.h" #include class GamebryoGame; namespace Ui { class MorrowindSaveGameInfoWidget; } class MorrowindSaveGameInfoWidget : public MOBase::ISaveGameInfoWidget { Q_OBJECT public: MorrowindSaveGameInfoWidget(MorrowindSaveGameInfo const* info, QWidget* parent); ~MorrowindSaveGameInfoWidget(); virtual void setSave(MOBase::ISaveGame const&) override; private: Ui::MorrowindSaveGameInfoWidget* ui; MorrowindSaveGameInfo const* m_Info; }; #endif // MORROWINDSAVEGAMEINFOWIDGET_H