#include "nehrimbsainvalidation.h" NehrimBSAInvalidation::NehrimBSAInvalidation(MOBase::DataArchives* dataArchives, MOBase::IPluginGame const* game) : GamebryoBSAInvalidation(dataArchives, "Oblivion.ini", game) {} QString NehrimBSAInvalidation::invalidationBSAName() const { return "Nehrim - Invalidation.bsa"; } unsigned long NehrimBSAInvalidation::bsaVersion() const { return 0x67; }