#ifndef OBLIVION_MODDATACONTENT_H #define OBLIVION_MODDATACONTENT_H #include #include class OblivionModDataContent : public GamebryoModDataContent { public: /** * */ OblivionModDataContent(const MOBase::IGameFeatures* gameFeatures) : GamebryoModDataContent(gameFeatures) { // Just need to disable some contents: m_Enabled[CONTENT_MCM] = false; m_Enabled[CONTENT_SKYPROC] = false; } }; #endif // OBLIVION_MODDATACONTENT_H