#ifndef _SKYRIMGAMEPLUGINS_H #define _SKYRIMGAMEPLUGINS_H #include #include #include #include class SkyrimGamePlugins : public GamebryoGamePlugins { public: SkyrimGamePlugins(MOBase::IOrganizer* organizer); virtual void readPluginLists(MOBase::IPluginList* pluginList) override; protected: virtual QStringList readPluginList(MOBase::IPluginList* pluginList) override; private: std::map m_LastSaveHash; }; #endif // _SKYRIMSEGAMEPLUGINS_H