#include "skyrimscriptextender.h" #include #include SkyrimScriptExtender::SkyrimScriptExtender(GameGamebryo const* game) : GamebryoScriptExtender(game) {} QString SkyrimScriptExtender::BinaryName() const { return "skse_loader.exe"; } QString SkyrimScriptExtender::PluginPath() const { return "skse/plugins"; }