#include "skyrimsescriptextender.h" #include #include SkyrimSEScriptExtender::SkyrimSEScriptExtender(GameGamebryo const* game) : GamebryoScriptExtender(game) {} QString SkyrimSEScriptExtender::BinaryName() const { return "skse64_loader.exe"; } QString SkyrimSEScriptExtender::PluginPath() const { return "skse/plugins"; }