#ifndef _STARFIELDGAMEPLUGINS_H #define _STARFIELDGAMEPLUGINS_H #include #include #include class StarfieldGamePlugins : public CreationGamePlugins { public: StarfieldGamePlugins(MOBase::IOrganizer* organizer); protected: virtual bool mediumPluginsAreSupported() override; virtual bool blueprintPluginsAreSupported() override; virtual void writePluginList(const MOBase::IPluginList* pluginList, const QString& filePath) override; virtual QStringList readPluginList(MOBase::IPluginList* pluginList) override; }; #endif // _STARFIELDGAMEPLUGINS_H