#include "starfieldscriptextender.h" #include #include StarfieldScriptExtender::StarfieldScriptExtender(GameGamebryo const* game) : GamebryoScriptExtender(game) {} QString StarfieldScriptExtender::BinaryName() const { return "sfse_loader.exe"; } QString StarfieldScriptExtender::PluginPath() const { return "sfse/plugins"; }